Variables

This page lists all the global variables that you can use with localscripts in the script builder.

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Any global variable that are not listed here that is otherwise normally a part of Roblox should keep their vanilla behavior.

The sandbox sets _Garrow-up-right to a table that already has a set metatable, and is only shared between sandboxed scripts.

The sandbox sets sharedarrow-up-right to a table that already has a set metatable, and is only shared between sandboxed scripts.

On localscripts this is set to "Lua 5.1", because they only have Lua 5.1 syntax support. This doesn't mean they can't use newer Roblox features such as Signal:Once()arrow-up-right.

owner

A refrence to the Playerarrow-up-right running the script. Same as LocalPlayerarrow-up-right.

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Sets the walkspeed of the player running the script to 32.

local Character = owner.Character
if Character then
    local Humanoid = Character:FindFirstChildOfClass("Humanoid")
    if Humanoid then
        Humanoid.WalkSpeed = 32
    end
end

Kills the player running the script with :BreakJoints() if they have a character.

local Character = owner.Character
if Character then
    Character:BreakJoints()
end

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